It works as a place to learn some of the tenets of the franchise, but many of the other games feature an actual tutorial to help that process along. Revelations: Persona is not a perfect game, and isn’t easy to recommend as a place to start for all of the issues listed above. There are insanely difficult dungeons and areas that are near impossible to traverse without a guide. It’s punishingly balanced by today’s standards, and is more likely to be appreciated by fans of challenging nostalgic RPGs. The combat is somewhat complicated, while its unique experience system, which rewards characters on their combat performance, has its own problems. The characters and story hold up and, while rudimentary by today’s Persona standards, are still worth getting to know. The game was one of the earlier titles to make use of the modern-day “high schooler saving the world” trope that is still seen in plenty of games to this day. This was one of the first games to allow intricate negotiation with enemies for additional perks, equipment, and spells. #PERSONA 5 JOKER PSP#There were a lot of issues with the localization of the PS1 version, which was significantly improved upon in its 2009 PSP Shin Megami Tensei: Persona release. Where it all properly began, Revelations: Persona is an early PlayStation RPG released in 1996 that brought many of the staples of the Persona franchise worldwide for the first time. #PERSONA 5 JOKER PORTABLE#All of the games, and their numerous spin-offs, have something to offer RPGamers and we hope this guide helps upcoming players figure out their personal way into the series.īy Sam Wachter, Alex Fuller, Matt Masem, Luis Mauricio, Paul Shkreli, Ryan Costa, and David McBurneyĪvailable on: PlayStation, PlayStation Portable Most of the games feature significant influences from different mythologies, and also bring in their own individual themes. Psychology, particularly the work of Carl Jung, and the collective consciousness play major roles and are often examined through the casts’ Personas, which provide their combat powers, as well as the existence of other realms that are home to the Shadows making up the vast majority of the games’ foes. There are common narrative themes that run through the series. The gameplay changes are complemented by stylistic choices, with the games’s aesthetics and soundscape taking on a more modern flavour that more closely connects them to present-day life. These are where Persona has truly branched itself out from the rest of Shin Megami Tensei, implementing its now ubiquitous daily simulation elements as players go through a school year with flexibility as to when they wish to head into its dungeons. The second phase consists of Persona 3, Persona 4, and Persona 5, each of which has received additional versions and spin-offs. This first phase is more challenging to get hold of as of now, as while the second phase titles are the subject to remasters and ports to modern systems, these are very much stuck on older systems. They still make up distinct experiences, and are certainly not afraid to put their own spins on things, particularly evidenced by Persona 2′s approach to its duology. These largely keep the general dungeon-crawling gameplay and narrative structure, taking players to various locations as the stories progress. The first consists of Revelations: Persona and the two Persona 2 titles. #PERSONA 5 JOKER SERIES#The series can be divided into two distinct phases. The popular reception to the game, and in particular its high school setting, led to the creation of both the first Persona title, as well as the first Devil Summoner game. With the ability to recruit demons to their cause, they can also be joined by a human ally. Taking on a smaller-scale setting and story than the main series, if… puts players in the role of a high school student exploring their school and five towers. The origins of Persona lie in Shin Megami Tensei if…, which released in Japan for the Super Famicom in 1994. Instead, we’ve decided to take it a bit more piecemeal, and where better to kick off than with its most successful spin-off sub-series? Especially given Persona has been celebrating its 25th anniversary and will soon be bringing multiple titles to brand new platforms. Really, there’s enough there that it could be the length of at least three of our normal Where to Start? guides. Our initial plans to look at Atlus’s Shin Megami Tensei series as a whole were swiftly curtailed when we noted just how massive an undertaking it was.
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